' skinparam handwritten true ' skinparam roundcorner 20 skinparam class { ArrowFontColor DarkOrange BackgroundColor #FFEFD5 ArrowColor Orange BorderColor DarkOrange } skinparam object { ArrowFontColor DarkOrange BackgroundColor #FFEFD5 BackgroundColor #FFEFD5 ArrowColor Orange BorderColor DarkOrange } skinparam ComponentBackgroundColor #FFEFD5 skinparam ComponentBorderColor DarkOrange skinparam DatabaseBackgroundColor #FFEFD5 skinparam DatabaseBorderColor DarkOrange skinparam StorageBackgroundColor #FFEFD5 skinparam StorageBorderColor DarkOrange skinparam QueueBackgroundColor #FFEFD5 skinparam QueueBorderColor DarkOrange skinparam note { BackgroundColor #FFEFD5 BorderColor #BF5700 } skinparam sequence { ArrowColor Orange ArrowFontColor DarkOrange ActorBorderColor DarkOrange ActorBackgroundColor #FFEFD5 ParticipantBorderColor DarkOrange ParticipantBackgroundColor #FFEFD5 LifeLineBorderColor DarkOrange LifeLineBackgroundColor #FFEFD5 DividerBorderColor DarkOrange GroupBorderColor DarkOrange }